The games from the Genesis were nice and quick - the story happened as 10-second non-narrated blips between animated sprites. Looking at more recent games (closest is Sonic Rush) - it's riddled with story - getting into a level for the first time requires reading a few paragraphs of text.
The other difference is that the older games felt as though there was much more to explore. I can't count how many times I replayed the first Sonic game running at the bottom of the levels, top of the levels, middle of the levels, etc.
I'm interested - but skeptical. I'm not against change - but the above two points will be part of my main criteria when deciding if it's worth purchasing.
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